Grids can be single elements:
- The grid can be a thing, a texture against which other elements dance. The grid often takes on associations of "order," leading to the cliché of an element which "breaks free of the grid," or otherwise plays with the ideal of orderliness.
Grids can be intersecting sequences of elements:
- Each axis of the grid can be a progression or collection. Each axis has its own rhythm and order. We see the points of the grid as points of greater meaning and weight where the orders are coincident. We can predict what will be where and what the characteristics of that position will be.
Grids can be collections of sub-elements:
- Grids can be arrayed collections of objects where the positions of the objects relate only to their membership in the group.
Triangular grids
non-simple rhythms and contours
Hierarchies of elements
curvaceous "lines", circular elements
harmonic and geometric rhythms
Implied grids rectilinear deployment of elements, sparse grids
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