The toolbox is a coherent approach to organising design theory. It is based on a perceptual model of the user, and the various permutations of this model's interactions with the understood purpose of design; namely, to affect the user in some way through creation. The Toolbox is presented in 5 sections; perception, depth, play, function, and identification. It assumes that you have read the introduction to the project, and that you will read the bulk of the sections in the Toolbox. The Treasure-chest will also assume that you understand the ideas presented in the Toolbox before you begin exploring it.

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Playing Around
Need and Power
Identification and Association

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Copyright (c) 1997 -- Mike Fletcher
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