Rendering arbitrary fonts is a non-trivial task. These
libraries attempt to make it possible (or easy) to render fonts into your
3D environment. Some allow for "3D" text (i.e. text which is rendered as primitives)
others render to textures to be applied to geometry.
Creates 3D objects for Poser(R) from Truetype(R) Fonts
Lets you enter a string of text and saves it out as .obj files.
2D Font rendering library (wrapper) using FreeType
Provides a very simple API to render directly into a (Py)OpenGL context
TTF Font querying, including outline extraction for 3D text
Originally part of OpenGLContext, TTFQuery
builds on top of FontTools to provide a cross-platform mechanism
which can read TTF Font files and extract from them the metrics
required to render fonts in 3D (as is done in OpenGLContext). Also
includes primitive font finding/matching code.